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feature/msvc
bc94789e
·
fix physics lib for msvc
·
Sep 22, 2017
develop
default
f94633a2
·
remove old editor code
·
Sep 21, 2017
feature/skeletal_animation
07d269ed
·
add skinned mesh asset and add skinned mesh asset to skeletal animation component
·
Aug 30, 2017
feature/asset_management
c6ba48f6
·
add wip of asset manager rewrite
·
Aug 29, 2017
feature/oit
66622a35
·
add missing resize handlers for oit buffers
·
Aug 17, 2017
feature/physics
a57bc8fb
·
add basic character controller
·
Aug 09, 2017
feature/input
1a9f48cb
·
add mouse button and axis
·
Aug 03, 2017
fix/point_light_shadows
2fc071c8
·
fix omnidirectional shadow seams
·
Aug 02, 2017
feature/config
70d04f23
·
add missing resize of omnidirectional shadow pass in config callback
·
Aug 02, 2017
feature/pcf
2a16efea
·
fix bug in asset manager
·
Jul 27, 2017
doc
2b14ccc3
·
Update .gitlab-ci.yml
·
Jul 15, 2017
feature/editor
ff66b3d5
·
Add static mesh inspector
·
Jul 08, 2017
feature/mesh_loading
fbebc97c
·
fix broken vao replacement and submesh drawing
·
Apr 25, 2017
feature/hot_reloading
c5a111be
·
replace all string paths in asset manager with boost path
·
Apr 19, 2017
feature/stencil_shadows
a8a4f0d2
·
add partial working stencil shadows
·
Apr 07, 2017
feature/inferred_lighting
f22425b0
·
add mipmap generation to blur pass
·
Apr 01, 2017
feature/state_machine
49950054
·
Add state machine for game states
·
Mar 06, 2017
feature/asset
8b543218
·
Add reloading of assets to asset manager
·
Mar 05, 2017
feature/ecs
baf3ff5c
·
Mark copy constructor and copy assignment operator of component deleted
·
Mar 01, 2017
feature/localization
e5c6d4e6
·
made the language catalogue a unique pointer (for heap allocation)
·
Feb 27, 2017
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