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develop
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Jan 10, 2019
master
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c57d25f0
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Jan 10, 2019
feature/starfield
44f4ecb7
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Merge branch 'develop' into feature/starfield
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Nov 14, 2015
feature/input
aec24118
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add new version of gamecontrollerdb
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Oct 21, 2015
feature/mapgen
50ff0273
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mapgen now supports donut shaped maps
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Oct 05, 2015
feature/ui
a4f01011
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Merge branch 'local/demo' into feature/ui
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Oct 04, 2015
feature/stacktrace
50b5a4bb
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Merge branch 'develop' of gitlab.fsi.hochschule-trier.de:GameDevWeek/gdw_ss15_cpp into develop
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Oct 03, 2015
feature/cmake
250e8fbd
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merged
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Oct 03, 2015
feature/better_planet
4f754c79
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Merge branch 'develop' into feature/better_planet
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Oct 03, 2015
feature/moving_cannon
1af4351f
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add proper cannon rotation and beam position / size
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Sep 30, 2015
feature/rendering/shader
80b21422
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Bloom updated
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Sep 29, 2015
fix/rebake_shadow_map
79a4ba9e
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Fixes
#14
. Rebake shadow map on level reload.
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Sep 29, 2015
fix/broken_shadows
20a6400c
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fix wrong normals of asteroid assets
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Sep 29, 2015
feature/nanovg
dad36b33
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animated menu; switched entry game state to menu_state
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Sep 27, 2015
feature/particle_system
03e8e848
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Merge branch 'develop' into feature/particle_system
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Sep 27, 2015
feature/rendering/deferred_shading
08267fae
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add somewhat dof
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Sep 27, 2015
feature/gameplay/commons
1eb71421
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fix cannon rotation
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Sep 27, 2015
feature/gameplay/tim
9530d73f
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integrated seismic bomb
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Sep 27, 2015
feature/sound
e4cf066c
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doublesound fix
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Sep 26, 2015
feature/navMeshAgent
04ae7e44
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you shall commit your headers
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Sep 26, 2015
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