Commit 4c33ff64 authored by JEthan's avatar JEthan
Browse files

Test Level erstellt aber noch nicht ganz fertig.

parent fe2616c8
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CheckforGround : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
//checkt ob der Berührte Collider von typ Boden ist. Das sind soweit layer 8 & 9
private void OnTriggerEnter2D(Collider2D other)
{
if(other.gameObject.layer == 8 || other.gameObject.layer == 9)
{
Debug.Log("Boden");
}
else
{
Debug.Log("Nicht Boden");
Destroy(other.gameObject);
}
}
}
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