<componentname="RunManager"selected="Attach to Unity Editor.Attach to Unity Editor">
<configurationname="Attach to Unity Editor & Play"type="UNITY_DEBUG_RUN_CONFIGURATION"factoryName="UNITY_ATTACH_AND_PLAY"show_console_on_std_err="false"show_console_on_std_out="false"port="50000"address="localhost">
<configurationname="Attach to Unity Editor"type="UNITY_DEBUG_RUN_CONFIGURATION"factoryName="Unity Debug"show_console_on_std_err="false"show_console_on_std_out="false"port="50000"address="localhost">