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GameDevWeek
Sommersemester 2019
Cpp
Merge requests
Open
0
Merged
25
Closed
5
All
30
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Created date
Resolve "Level: Datastructure"
phaseshifter!1
· created
Sep 16, 2019
by
Georg Schaefer
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
WIP: Resolve "Basic Movement"
phaseshifter!2
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Closed
0
updated
Sep 16, 2019
Resolve "Basic Movement"
phaseshifter!3
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Merged
0
updated
Sep 16, 2019
Resolve "Highlevel Gameplay"
phaseshifter!4
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "Enemy Movement"
phaseshifter!5
· created
Sep 17, 2019
by
Tim Scheiber
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Feature/10 ui hud
phaseshifter!6
· created
Sep 17, 2019
by
Kevin Balz
Merged
0
updated
Sep 17, 2019
Resolve "Level: Collision-Detection"
phaseshifter!7
· created
Sep 18, 2019
by
Georg Schaefer
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "Smooth Movement"
phaseshifter!8
· created
Sep 18, 2019
by
Florian Oetke
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 18, 2019
Resolve "Enemy Attack"
phaseshifter!9
· created
Sep 18, 2019
by
Tim Scheiber
First Playable
P1
feature
Merged
0
updated
Sep 20, 2019
WIP: Resolve "Player Attack: Directional"
phaseshifter!10
· created
Sep 18, 2019
by
Kevin Balz
First Playable
P1
feature
Closed
0
updated
Sep 18, 2019
Resolve "Player Attack: Directional"
phaseshifter!11
· created
Sep 18, 2019
by
Kevin Balz
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "UI: Calibration Screen"
phaseshifter!12
· created
Sep 19, 2019
by
Georg Schaefer
Minimum Viable Product
P2
feature
Merged
1
updated
Sep 20, 2019
WIP: Resolve "Beat-Detection"
phaseshifter!13
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Closed
0
updated
Sep 19, 2019
Resolve "Beat-Detection"
phaseshifter!14
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 19, 2019
Resolve "Player Attack: Stationary"
phaseshifter!15
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 20, 2019
WIP: Resolve "Particle-Effects"
phaseshifter!16
· created
Sep 19, 2019
by
Florian Oetke
P3
Merged
0
updated
Sep 20, 2019
Resolve "Indicate end of song near"
phaseshifter!17
· created
Sep 20, 2019
by
Kevin Balz
P2
improvement
Merged
0
updated
Sep 20, 2019
Resolve "Adjust Killable hitboxes"
phaseshifter!18
· created
Sep 20, 2019
by
Kevin Balz
P3
improvement
Merged
0
updated
Sep 20, 2019
Resolve "Sound-Effects"
phaseshifter!19
· created
Sep 20, 2019
by
Florian Oetke
P3
assets
feature
Merged
0
updated
Sep 20, 2019
WIP: Resolve "UI: Intro"
phaseshifter!20
· created
Sep 20, 2019
by
Kevin Balz
P3
feature
Closed
0
updated
Sep 20, 2019
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