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Milestone due date
Resolve "Player Attack: Stationary"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!15
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 20, 2019
Resolve "Beat-Detection"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!14
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 19, 2019
WIP: Resolve "Beat-Detection"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!13
· created
Sep 19, 2019
by
Kevin Balz
Minimum Viable Product
P2
feature
Closed
0
updated
Sep 19, 2019
Resolve "UI: Calibration Screen"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!12
· created
Sep 19, 2019
by
Georg Schaefer
Minimum Viable Product
P2
feature
Merged
1
updated
Sep 20, 2019
Resolve "Smooth Movement"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!8
· created
Sep 18, 2019
by
Florian Oetke
Minimum Viable Product
P2
feature
Merged
0
updated
Sep 18, 2019
Resolve "Player Attack: Directional"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!11
· created
Sep 18, 2019
by
Kevin Balz
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
WIP: Resolve "Player Attack: Directional"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!10
· created
Sep 18, 2019
by
Kevin Balz
First Playable
P1
feature
Closed
0
updated
Sep 18, 2019
Resolve "Enemy Attack"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!9
· created
Sep 18, 2019
by
Tim Scheiber
First Playable
P1
feature
Merged
0
updated
Sep 20, 2019
Resolve "Level: Collision-Detection"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!7
· created
Sep 18, 2019
by
Georg Schaefer
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "Enemy Movement"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!5
· created
Sep 17, 2019
by
Tim Scheiber
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "Highlevel Gameplay"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!4
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Resolve "Basic Movement"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!3
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Merged
0
updated
Sep 16, 2019
WIP: Resolve "Basic Movement"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!2
· created
Sep 16, 2019
by
Florian Oetke
First Playable
P1
feature
Closed
0
updated
Sep 16, 2019
Resolve "Level: Datastructure"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!1
· created
Sep 16, 2019
by
Georg Schaefer
First Playable
P1
feature
Merged
0
updated
Sep 18, 2019
Final GDW Version
GameDevWeek/sommersemester-2019/cpp/phaseshifter!30
· created
Sep 23, 2019
by
Florian Oetke
master
Merged
0
updated
Sep 23, 2019
Resolve "Camera: Screen-Shake"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!29
· created
Sep 21, 2019
by
Tim Scheiber
P3
feature
Merged
0
updated
Sep 21, 2019
WIP: Resolve "Assertion fails in ECS-Pool with too many entities"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!28
· created
Sep 21, 2019
by
Florian Oetke
P2
bug
Merged
0
updated
Sep 21, 2019
Resolve "Optimize Rendering"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!27
· created
Sep 21, 2019
by
Florian Oetke
P3
improvement
Merged
0
updated
Sep 21, 2019
Resolve "Level Design"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!26
· created
Sep 21, 2019
by
Kevin Balz
P2
Merged
0
updated
Sep 21, 2019
Resolve "Models"
GameDevWeek/sommersemester-2019/cpp/phaseshifter!25
· created
Sep 20, 2019
by
Georg Schaefer
P3
assets
feature
Merged
0
updated
Sep 21, 2019
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