Commit cf2acdac authored by Isa's avatar Isa
Browse files

Hauptmenü

parent bfc07c82
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class MainMenu : MonoBehaviour
{
private EventSystem _myEventSystem;
private GameObject _backScreen, _currentScreen;
private Button _selectedBtn;
private GameObject _old, _new;
void Start()
{
_myEventSystem = EventSystem.current;
}
void Update()
{
_new = _myEventSystem.currentSelectedGameObject;
if (_new != null)
{
_old = _new;
}
if(Input.GetKey(KeyCode.Escape) && _backScreen != null)
{
_backScreen.SetActive(true);
_currentScreen.SetActive(false);
_selectedBtn.Select();
_backScreen = null;
}
if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject())
{
_myEventSystem.SetSelectedGameObject(_old);
}
}
public void SwitchToMouse()
{
_myEventSystem.GetComponent<UnityEngine.EventSystems.EventSystem>().SetSelectedGameObject(null);
}
public void SetBackScreen(GameObject bScreen)
{
_backScreen = bScreen;
}
public void SetCurrentScreen(GameObject cScreen)
{
_currentScreen = cScreen;
}
public void SelectBtn(Button btn)
{
_selectedBtn = btn;
}
}
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