Commit c4a0c291 authored by Sebastian's avatar Sebastian
Browse files

MovementController updates MovementState on Awake

parent aa2c9f87
......@@ -62,6 +62,8 @@ public class MovementController : MonoBehaviour
r_Collider = GetComponent<CapsuleCollider2D>();
r_Animator = GetComponent<Animator>();
if (OnLandEvent == null)
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