Commit b4482b25 authored by Christopher Benes's avatar Christopher Benes

lemme pull & chilli willy mit brilli

parent af1096a5
......@@ -13,47 +13,47 @@ MonoBehaviour:
m_Name: Movement States
m_EditorClassIdentifier: Assembly-CSharp:_Game.Scripts.Scriptable_Object:MovementStates
airMoveState:
jumpForce: 5
jumpForce: 13
smoothing: 0.03
airControl: 1
canSwim: 1
moveSpeed: 30
moveSpeed: 35
maxJumpCount: 5
mass: 0.1
gravity: 0.5
gravity: 1
earthMoveState:
jumpForce: 100
jumpForce: 2
smoothing: 0.03
airControl: 1
canSwim: 0
moveSpeed: 15
moveSpeed: 35
maxJumpCount: 1
mass: 60
gravity: 3
mass: 5
gravity: 1
fireMoveState:
jumpForce: 15
jumpForce: 13
smoothing: 0.03
airControl: 1
canSwim: 1
moveSpeed: 20
maxJumpCount: 2
moveSpeed: 35
maxJumpCount: 1
mass: 1
gravity: 3
gravity: 1
waterMoveState:
jumpForce: 10
jumpForce: 13
smoothing: 0.03
airControl: 1
canSwim: 1
moveSpeed: 20
moveSpeed: 35
maxJumpCount: 1
mass: 1
gravity: 3
mass: 5
gravity: 1
defaultMoveState:
jumpForce: 15
jumpForce: 13
smoothing: 0.03
airControl: 1
canSwim: 1
moveSpeed: 30
moveSpeed: 35
maxJumpCount: 1
mass: 1
gravity: 3
......@@ -189,10 +189,10 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -480944179
m_SortingLayer: 2
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 3fc2bbd409bf34ab6af1637bab569da1, type: 3}
m_Sprite: {fileID: 21300000, guid: ecc204495234d40f091d828790c56287, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
......
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......@@ -13,6 +13,7 @@ TagManager:
- Enemy
- EnemyShot
- DestroyableByFire
- Interactive
layers:
- Default
- TransparentFX
......
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