Skip to content
GitLab
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
Menu
Open sidebar
GameDevWeek
Wintersemester 2018-2019
Unity
Suck It
Commits
6929daa0
Commit
6929daa0
authored
Mar 28, 2019
by
Isa
Browse files
HUD FähigkeitenBox
parent
f1423c2b
Changes
147
Expand all
Hide whitespace changes
Inline
Side-by-side
Assets/Prefabs.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 34cd95c7cb004104c806a6578ee942d3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/Prefabs/Minimap.prefab
View file @
6929daa0
...
...
@@ -161,7 +161,7 @@ MonoBehaviour:
m_Calls
:
[]
m_TypeName
:
UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite
:
{
fileID
:
21300000
,
guid
:
3413d01105e453a48bef42709bb61106
,
type
:
3
}
m_Sprite
:
{
fileID
:
21300000
,
guid
:
586b335c600610743b4613aa5c778b4c
,
type
:
3
}
m_Type
:
0
m_PreserveAspect
:
0
m_FillCenter
:
1
...
...
@@ -237,7 +237,7 @@ MonoBehaviour:
m_Calls
:
[]
m_TypeName
:
UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite
:
{
fileID
:
21300000
,
guid
:
a31b868a0763a89449d9b0e49724251c
,
type
:
3
}
m_Sprite
:
{
fileID
:
21300000
,
guid
:
0abb4e1e2e5d4f44eae37e9ce17019ad
,
type
:
3
}
m_Type
:
0
m_PreserveAspect
:
0
m_FillCenter
:
1
...
...
Assets/Prefabs/PauseMenu.prefab
View file @
6929daa0
...
...
@@ -1014,7 +1014,18 @@ MonoBehaviour:
m_TargetGraphic
:
{
fileID
:
2362585432235520304
}
m_OnClick
:
m_PersistentCalls
:
m_Calls
:
[]
m_Calls
:
-
m_Target
:
{
fileID
:
2362585431789937767
}
m_MethodName
:
LoadGame
m_Mode
:
1
m_Arguments
:
m_ObjectArgument
:
{
fileID
:
0
}
m_ObjectArgumentAssemblyTypeName
:
UnityEngine.Object, UnityEngine
m_IntArgument
:
0
m_FloatArgument
:
0
m_StringArgument
:
m_BoolArgument
:
0
m_CallState
:
2
m_TypeName
:
UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---
!u!114
&2362585432235520306
...
...
Assets/TextMesh Pro.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: f54d1bd14bd3ca042bd867b519fee8cc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Documentation.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 8e7e8f5a82a3a134e91c54efd2274ea9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
0 → 100644
LFS
View file @
6929daa0
File added
Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 1b8d251f9af63b746bf2f7ffe00ebb9b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 243e06394e614e5d99fab26083b707fa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/Fonts & Materials.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 731f1baa9d144a9897cb1d341c2092b8
folderAsset: yes
timeCreated: 1442040525
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat
0 → 100644
View file @
6929daa0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
LiberationSans SDF - Drop Shadow
m_Shader
:
{
fileID
:
4800000
,
guid
:
fe393ace9b354375a9cb14cdbbc28be4
,
type
:
3
}
m_ShaderKeywords
:
OUTLINE_ON UNDERLAY_ON
m_LightmapFlags
:
5
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_Cube
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_FaceTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2846298
,
guid
:
8f586378b4e144a9851e7b34d9b748ee
,
type
:
2
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OutlineTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Ambient
:
0.5
-
_Bevel
:
0.5
-
_BevelClamp
:
0
-
_BevelOffset
:
0
-
_BevelRoundness
:
0
-
_BevelWidth
:
0
-
_BumpFace
:
0
-
_BumpOutline
:
0
-
_ColorMask
:
15
-
_Diffuse
:
0.5
-
_DiffusePower
:
1
-
_FaceDilate
:
0.1
-
_FaceUVSpeedX
:
0
-
_FaceUVSpeedY
:
0
-
_GlowInner
:
0.05
-
_GlowOffset
:
0
-
_GlowOuter
:
0.05
-
_GlowPower
:
0.75
-
_GradientScale
:
10
-
_LightAngle
:
3.1416
-
_MaskSoftnessX
:
0
-
_MaskSoftnessY
:
0
-
_OutlineSoftness
:
0
-
_OutlineUVSpeedX
:
0
-
_OutlineUVSpeedY
:
0
-
_OutlineWidth
:
0.1
-
_PerspectiveFilter
:
0.875
-
_Reflectivity
:
10
-
_ScaleRatioA
:
0.9
-
_ScaleRatioB
:
0.73125
-
_ScaleRatioC
:
0.64125
-
_ScaleX
:
1
-
_ScaleY
:
1
-
_ShaderFlags
:
0
-
_SpecularPower
:
2
-
_Stencil
:
0
-
_StencilComp
:
8
-
_StencilOp
:
0
-
_StencilReadMask
:
255
-
_StencilWriteMask
:
255
-
_TextureHeight
:
1024
-
_TextureWidth
:
1024
-
_UnderlayDilate
:
0
-
_UnderlayOffsetX
:
0.5
-
_UnderlayOffsetY
:
-0.5
-
_UnderlaySoftness
:
0.05
-
_VertexOffsetX
:
0
-
_VertexOffsetY
:
0
-
_WeightBold
:
0.75
-
_WeightNormal
:
0
m_Colors
:
-
_ClipRect
:
{
r
:
-32767
,
g
:
-32767
,
b
:
32767
,
a
:
32767
}
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EnvMatrixRotation
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
-
_FaceColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_GlowColor
:
{
r
:
0
,
g
:
1
,
b
:
0
,
a
:
0.5
}
-
_MaskCoord
:
{
r
:
0
,
g
:
0
,
b
:
32767
,
a
:
32767
}
-
_OutlineColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_ReflectFaceColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_ReflectOutlineColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_SpecularColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_UnderlayColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.5
}
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: e73a58f6e2794ae7b1b7e50b7fb811b0
timeCreated: 1484172806
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
0 → 100644
View file @
6929daa0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
LiberationSans SDF - Outline
m_Shader
:
{
fileID
:
4800000
,
guid
:
fe393ace9b354375a9cb14cdbbc28be4
,
type
:
3
}
m_ShaderKeywords
:
OUTLINE_ON
m_LightmapFlags
:
5
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
3000
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_Cube
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_FaceTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2846298
,
guid
:
8f586378b4e144a9851e7b34d9b748ee
,
type
:
2
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OutlineTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_Ambient
:
0.5
-
_Bevel
:
0.5
-
_BevelClamp
:
0
-
_BevelOffset
:
0
-
_BevelRoundness
:
0
-
_BevelWidth
:
0
-
_BumpFace
:
0
-
_BumpOutline
:
0
-
_ColorMask
:
15
-
_Diffuse
:
0.5
-
_FaceDilate
:
0.1
-
_FaceUVSpeedX
:
0
-
_FaceUVSpeedY
:
0
-
_GlowInner
:
0.05
-
_GlowOffset
:
0
-
_GlowOuter
:
0.05
-
_GlowPower
:
0.75
-
_GradientScale
:
10
-
_LightAngle
:
3.1416
-
_MaskSoftnessX
:
0
-
_MaskSoftnessY
:
0
-
_OutlineSoftness
:
0
-
_OutlineUVSpeedX
:
0
-
_OutlineUVSpeedY
:
0
-
_OutlineWidth
:
0.1
-
_PerspectiveFilter
:
0.875
-
_Reflectivity
:
10
-
_ScaleRatioA
:
0.9
-
_ScaleRatioB
:
0.73125
-
_ScaleRatioC
:
0.64125
-
_ScaleX
:
1
-
_ScaleY
:
1
-
_ShaderFlags
:
0
-
_SpecularPower
:
2
-
_Stencil
:
0
-
_StencilComp
:
8
-
_StencilOp
:
0
-
_StencilReadMask
:
255
-
_StencilWriteMask
:
255
-
_TextureHeight
:
1024
-
_TextureWidth
:
1024
-
_UnderlayDilate
:
0
-
_UnderlayOffsetX
:
0
-
_UnderlayOffsetY
:
0
-
_UnderlaySoftness
:
0
-
_VertexOffsetX
:
0
-
_VertexOffsetY
:
0
-
_WeightBold
:
0.75
-
_WeightNormal
:
0
m_Colors
:
-
_ClipRect
:
{
r
:
-32767
,
g
:
-32767
,
b
:
32767
,
a
:
32767
}
-
_EnvMatrixRotation
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
-
_FaceColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_GlowColor
:
{
r
:
0
,
g
:
1
,
b
:
0
,
a
:
0.5
}
-
_MaskCoord
:
{
r
:
0
,
g
:
0
,
b
:
32767
,
a
:
32767
}
-
_OutlineColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_ReflectFaceColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_ReflectOutlineColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_SpecularColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_UnderlayColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0.5
}
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 79459efec17a4d00a321bdcc27bbc385
timeCreated: 1484172856
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
0 → 100644
View file @
6929daa0
This diff is collapsed.
Click to expand it.
Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 8f586378b4e144a9851e7b34d9b748ee
timeCreated: 1484171803
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt
0 → 100644
View file @
6929daa0
)]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,.
\ No newline at end of file
Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: fade42e8bc714b018fac513c043d323b
timeCreated: 1425440388
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt
0 → 100644
View file @
6929daa0
([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇〉》」$⦆¥₩ #
\ No newline at end of file
Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: d82c1b31c7e74239bff1220585707d2b
timeCreated: 1425440388
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/TextMesh Pro/Resources/Shaders.meta
0 → 100644
View file @
6929daa0
fileFormatVersion: 2
guid: 99f836c9cb9345dba2e72c4a1f2d0695
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
Prev
1
2
3
4
5
…
8
Next
Write
Preview
Supports
Markdown
0%
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment