Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
What's new
10
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Open sidebar
GameDevWeek
W
Wintersemester 2018-2019
Unity
Suck It
Commits
56e9b7d0
Commit
56e9b7d0
authored
Mar 30, 2019
by
mthiele2
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Animations und Zeugs
parent
b54608a9
Changes
26
Hide whitespace changes
Inline
Side-by-side
Showing
26 changed files
with
1012 additions
and
12 deletions
+1012
-12
Assets/_Game/Animations/Player.meta
Assets/_Game/Animations/Player.meta
+8
-0
Assets/_Game/Animations/Player/Player Attacks.meta
Assets/_Game/Animations/Player/Player Attacks.meta
+8
-0
Assets/_Game/Animations/Player/Player Attacks/FireAttack.controller
...me/Animations/Player/Player Attacks/FireAttack.controller
+72
-0
Assets/_Game/Animations/Player/Player Attacks/FireAttack.controller.meta
...imations/Player/Player Attacks/FireAttack.controller.meta
+8
-0
Assets/_Game/Animations/Player/Player Attacks/Player FireAttack.anim
...e/Animations/Player/Player Attacks/Player FireAttack.anim
+74
-0
Assets/_Game/Animations/Player/Player Attacks/Player FireAttack.anim.meta
...mations/Player/Player Attacks/Player FireAttack.anim.meta
+8
-0
Assets/_Game/Animations/Player/Player Attacks/Player WaterAttack.anim
.../Animations/Player/Player Attacks/Player WaterAttack.anim
+74
-0
Assets/_Game/Animations/Player/Player Attacks/Player WaterAttack.anim.meta
...ations/Player/Player Attacks/Player WaterAttack.anim.meta
+8
-0
Assets/_Game/Animations/Player/Player Attacks/WaterAttack.controller
...e/Animations/Player/Player Attacks/WaterAttack.controller
+72
-0
Assets/_Game/Animations/Player/Player Attacks/WaterAttack.controller.meta
...mations/Player/Player Attacks/WaterAttack.controller.meta
+8
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png
...aphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png.meta
...s/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png
...aphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png.meta
...s/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png
...aphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png.meta
...s/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack1.png
...me/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack1.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack1.png.meta
...aphics/Sprite/Enemies/Enemy Attacks/Waterattack1.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack2.png
...me/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack2.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack2.png.meta
...aphics/Sprite/Enemies/Enemy Attacks/Waterattack2.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack3.png
...me/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack3.png
+3
-0
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/Waterattack3.png.meta
...aphics/Sprite/Enemies/Enemy Attacks/Waterattack3.png.meta
+99
-0
Assets/_Game/Prefabs/Elemental Attacks/FireAttack.prefab
Assets/_Game/Prefabs/Elemental Attacks/FireAttack.prefab
+24
-4
Assets/_Game/Prefabs/Elemental Attacks/WaterAttack.prefab
Assets/_Game/Prefabs/Elemental Attacks/WaterAttack.prefab
+23
-3
Assets/_Game/Prefabs/Enemy Attacks/EnemyFireAttack.prefab
Assets/_Game/Prefabs/Enemy Attacks/EnemyFireAttack.prefab
+2
-2
Assets/_Game/Scenes/Max-Level.unity
Assets/_Game/Scenes/Max-Level.unity
+11
-3
No files found.
Assets/_Game/Animations/Player.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 921db1157e28c3f41af62db986551851
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Animations/Player/Player Attacks.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 6fdbfb79a12729b47a89b47d9b73fa30
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Animations/Player/Player Attacks/FireAttack.controller
0 → 100644
View file @
56e9b7d0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!91
&9100000
AnimatorController
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
FireAttack
serializedVersion
:
5
m_AnimatorParameters
:
[]
m_AnimatorLayers
:
-
serializedVersion
:
5
m_Name
:
Base Layer
m_StateMachine
:
{
fileID
:
1107852839093913212
}
m_Mask
:
{
fileID
:
0
}
m_Motions
:
[]
m_Behaviours
:
[]
m_BlendingMode
:
0
m_SyncedLayerIndex
:
-1
m_DefaultWeight
:
0
m_IKPass
:
0
m_SyncedLayerAffectsTiming
:
0
m_Controller
:
{
fileID
:
9100000
}
---
!u!1102
&1102194014626289192
AnimatorState
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Player FireAttack
m_Speed
:
1
m_CycleOffset
:
0
m_Transitions
:
[]
m_StateMachineBehaviours
:
[]
m_Position
:
{
x
:
50
,
y
:
50
,
z
:
0
}
m_IKOnFeet
:
0
m_WriteDefaultValues
:
1
m_Mirror
:
0
m_SpeedParameterActive
:
0
m_MirrorParameterActive
:
0
m_CycleOffsetParameterActive
:
0
m_TimeParameterActive
:
0
m_Motion
:
{
fileID
:
7400000
,
guid
:
a33b68292e39fc041a68b9f3e3b47abe
,
type
:
2
}
m_Tag
:
m_SpeedParameter
:
m_MirrorParameter
:
m_CycleOffsetParameter
:
m_TimeParameter
:
---
!u!1107
&1107852839093913212
AnimatorStateMachine
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Base Layer
m_ChildStates
:
-
serializedVersion
:
1
m_State
:
{
fileID
:
1102194014626289192
}
m_Position
:
{
x
:
235
,
y
:
65
,
z
:
0
}
m_ChildStateMachines
:
[]
m_AnyStateTransitions
:
[]
m_EntryTransitions
:
[]
m_StateMachineTransitions
:
{}
m_StateMachineBehaviours
:
[]
m_AnyStatePosition
:
{
x
:
50
,
y
:
20
,
z
:
0
}
m_EntryPosition
:
{
x
:
50
,
y
:
120
,
z
:
0
}
m_ExitPosition
:
{
x
:
800
,
y
:
120
,
z
:
0
}
m_ParentStateMachinePosition
:
{
x
:
800
,
y
:
20
,
z
:
0
}
m_DefaultState
:
{
fileID
:
1102194014626289192
}
Assets/_Game/Animations/Player/Player Attacks/FireAttack.controller.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 1cbe907e97f79644fbed8435ba9c0931
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Animations/Player/Player Attacks/Player FireAttack.anim
0 → 100644
View file @
56e9b7d0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!74
&7400000
AnimationClip
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Player FireAttack
serializedVersion
:
6
m_Legacy
:
0
m_Compressed
:
0
m_UseHighQualityCurve
:
1
m_RotationCurves
:
[]
m_CompressedRotationCurves
:
[]
m_EulerCurves
:
[]
m_PositionCurves
:
[]
m_ScaleCurves
:
[]
m_FloatCurves
:
[]
m_PPtrCurves
:
-
curve
:
-
time
:
0
value
:
{
fileID
:
21300000
,
guid
:
0161ef6db3b4e8e42875f5a25535bd75
,
type
:
3
}
-
time
:
0.1
value
:
{
fileID
:
21300000
,
guid
:
39b655e3ac188eb45b030b7e81d5bd4b
,
type
:
3
}
-
time
:
0.2
value
:
{
fileID
:
21300000
,
guid
:
112f864ed0a24b047840780d00ce5ef1
,
type
:
3
}
attribute
:
m_Sprite
path
:
classID
:
212
script
:
{
fileID
:
0
}
m_SampleRate
:
10
m_WrapMode
:
0
m_Bounds
:
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_Extent
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_ClipBindingConstant
:
genericBindings
:
-
serializedVersion
:
2
path
:
0
attribute
:
0
script
:
{
fileID
:
0
}
typeID
:
212
customType
:
23
isPPtrCurve
:
1
pptrCurveMapping
:
-
{
fileID
:
21300000
,
guid
:
0161ef6db3b4e8e42875f5a25535bd75
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
39b655e3ac188eb45b030b7e81d5bd4b
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
112f864ed0a24b047840780d00ce5ef1
,
type
:
3
}
m_AnimationClipSettings
:
serializedVersion
:
2
m_AdditiveReferencePoseClip
:
{
fileID
:
0
}
m_AdditiveReferencePoseTime
:
0
m_StartTime
:
0
m_StopTime
:
0.3
m_OrientationOffsetY
:
0
m_Level
:
0
m_CycleOffset
:
0
m_HasAdditiveReferencePose
:
0
m_LoopTime
:
1
m_LoopBlend
:
0
m_LoopBlendOrientation
:
0
m_LoopBlendPositionY
:
0
m_LoopBlendPositionXZ
:
0
m_KeepOriginalOrientation
:
0
m_KeepOriginalPositionY
:
1
m_KeepOriginalPositionXZ
:
0
m_HeightFromFeet
:
0
m_Mirror
:
0
m_EditorCurves
:
[]
m_EulerEditorCurves
:
[]
m_HasGenericRootTransform
:
0
m_HasMotionFloatCurves
:
0
m_Events
:
[]
Assets/_Game/Animations/Player/Player Attacks/Player FireAttack.anim.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: a33b68292e39fc041a68b9f3e3b47abe
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Animations/Player/Player Attacks/Player WaterAttack.anim
0 → 100644
View file @
56e9b7d0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!74
&7400000
AnimationClip
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Player WaterAttack
serializedVersion
:
6
m_Legacy
:
0
m_Compressed
:
0
m_UseHighQualityCurve
:
1
m_RotationCurves
:
[]
m_CompressedRotationCurves
:
[]
m_EulerCurves
:
[]
m_PositionCurves
:
[]
m_ScaleCurves
:
[]
m_FloatCurves
:
[]
m_PPtrCurves
:
-
curve
:
-
time
:
0
value
:
{
fileID
:
21300000
,
guid
:
dc92df69ab762f6429dbc7390caa5856
,
type
:
3
}
-
time
:
0.11111111
value
:
{
fileID
:
21300000
,
guid
:
03343fe9c932ad146b875ae02df25c8b
,
type
:
3
}
-
time
:
0.22222222
value
:
{
fileID
:
21300000
,
guid
:
e821c22ca988aef4594235a381c621b3
,
type
:
3
}
attribute
:
m_Sprite
path
:
classID
:
212
script
:
{
fileID
:
0
}
m_SampleRate
:
9
m_WrapMode
:
0
m_Bounds
:
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_Extent
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_ClipBindingConstant
:
genericBindings
:
-
serializedVersion
:
2
path
:
0
attribute
:
0
script
:
{
fileID
:
0
}
typeID
:
212
customType
:
23
isPPtrCurve
:
1
pptrCurveMapping
:
-
{
fileID
:
21300000
,
guid
:
dc92df69ab762f6429dbc7390caa5856
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
03343fe9c932ad146b875ae02df25c8b
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
e821c22ca988aef4594235a381c621b3
,
type
:
3
}
m_AnimationClipSettings
:
serializedVersion
:
2
m_AdditiveReferencePoseClip
:
{
fileID
:
0
}
m_AdditiveReferencePoseTime
:
0
m_StartTime
:
0
m_StopTime
:
0.33333334
m_OrientationOffsetY
:
0
m_Level
:
0
m_CycleOffset
:
0
m_HasAdditiveReferencePose
:
0
m_LoopTime
:
1
m_LoopBlend
:
0
m_LoopBlendOrientation
:
0
m_LoopBlendPositionY
:
0
m_LoopBlendPositionXZ
:
0
m_KeepOriginalOrientation
:
0
m_KeepOriginalPositionY
:
1
m_KeepOriginalPositionXZ
:
0
m_HeightFromFeet
:
0
m_Mirror
:
0
m_EditorCurves
:
[]
m_EulerEditorCurves
:
[]
m_HasGenericRootTransform
:
0
m_HasMotionFloatCurves
:
0
m_Events
:
[]
Assets/_Game/Animations/Player/Player Attacks/Player WaterAttack.anim.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 558c7d11a418f254cb60a3beb85fc3e3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Animations/Player/Player Attacks/WaterAttack.controller
0 → 100644
View file @
56e9b7d0
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!91
&9100000
AnimatorController
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
WaterAttack
serializedVersion
:
5
m_AnimatorParameters
:
[]
m_AnimatorLayers
:
-
serializedVersion
:
5
m_Name
:
Base Layer
m_StateMachine
:
{
fileID
:
1107446294595744916
}
m_Mask
:
{
fileID
:
0
}
m_Motions
:
[]
m_Behaviours
:
[]
m_BlendingMode
:
0
m_SyncedLayerIndex
:
-1
m_DefaultWeight
:
0
m_IKPass
:
0
m_SyncedLayerAffectsTiming
:
0
m_Controller
:
{
fileID
:
9100000
}
---
!u!1102
&1102565034964050300
AnimatorState
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Player WaterAttack
m_Speed
:
1
m_CycleOffset
:
0
m_Transitions
:
[]
m_StateMachineBehaviours
:
[]
m_Position
:
{
x
:
50
,
y
:
50
,
z
:
0
}
m_IKOnFeet
:
0
m_WriteDefaultValues
:
1
m_Mirror
:
0
m_SpeedParameterActive
:
0
m_MirrorParameterActive
:
0
m_CycleOffsetParameterActive
:
0
m_TimeParameterActive
:
0
m_Motion
:
{
fileID
:
7400000
,
guid
:
558c7d11a418f254cb60a3beb85fc3e3
,
type
:
2
}
m_Tag
:
m_SpeedParameter
:
m_MirrorParameter
:
m_CycleOffsetParameter
:
m_TimeParameter
:
---
!u!1107
&1107446294595744916
AnimatorStateMachine
:
serializedVersion
:
5
m_ObjectHideFlags
:
1
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Base Layer
m_ChildStates
:
-
serializedVersion
:
1
m_State
:
{
fileID
:
1102565034964050300
}
m_Position
:
{
x
:
288
,
y
:
108
,
z
:
0
}
m_ChildStateMachines
:
[]
m_AnyStateTransitions
:
[]
m_EntryTransitions
:
[]
m_StateMachineTransitions
:
{}
m_StateMachineBehaviours
:
[]
m_AnyStatePosition
:
{
x
:
50
,
y
:
20
,
z
:
0
}
m_EntryPosition
:
{
x
:
50
,
y
:
120
,
z
:
0
}
m_ExitPosition
:
{
x
:
800
,
y
:
120
,
z
:
0
}
m_ParentStateMachinePosition
:
{
x
:
800
,
y
:
20
,
z
:
0
}
m_DefaultState
:
{
fileID
:
1102565034964050300
}
Assets/_Game/Animations/Player/Player Attacks/WaterAttack.controller.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 58870b5662ee7614dafb40c42a55cdd5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png
0 → 100644
LFS
View file @
56e9b7d0
130 Bytes
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack1.png.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 0161ef6db3b4e8e42875f5a25535bd75
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 1024
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: fd43232caea90fd4ea2fc6f95b69256f
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png
0 → 100644
LFS
View file @
56e9b7d0
130 Bytes
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack2.png.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 39b655e3ac188eb45b030b7e81d5bd4b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 1024
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: b0f54c007f6ca96419994686f1e42fdf
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png
0 → 100644
LFS
View file @
56e9b7d0
130 Bytes
Assets/_Game/Graphics/Sprite/Enemies/Enemy Attacks/FireEnemy_attack3.png.meta
0 → 100644
View file @
56e9b7d0
fileFormatVersion: 2
guid: 112f864ed0a24b047840780d00ce5ef1
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0