Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
S
Suck It
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
2
Issues
2
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Packages & Registries
Packages & Registries
Container Registry
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
GameDevWeek
W
Wintersemester 2018-2019
Unity
Suck It
Commits
3be47f31
Commit
3be47f31
authored
Mar 30, 2019
by
Isa
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Alles
parent
f294b8c7
Changes
45
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
45 changed files
with
3364 additions
and
135 deletions
+3364
-135
Assets/_Game/Graphics/Sprite/HUD/check1.png
Assets/_Game/Graphics/Sprite/HUD/check1.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check1.png.meta
Assets/_Game/Graphics/Sprite/HUD/check1.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check1_h.png
Assets/_Game/Graphics/Sprite/HUD/check1_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check1_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check1_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check1_i.png
Assets/_Game/Graphics/Sprite/HUD/check1_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check1_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check1_i.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check2.png
Assets/_Game/Graphics/Sprite/HUD/check2.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check2.png.meta
Assets/_Game/Graphics/Sprite/HUD/check2.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check2_h.png
Assets/_Game/Graphics/Sprite/HUD/check2_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check2_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check2_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check2_i.png
Assets/_Game/Graphics/Sprite/HUD/check2_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check2_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check2_i.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check3.png
Assets/_Game/Graphics/Sprite/HUD/check3.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check3.png.meta
Assets/_Game/Graphics/Sprite/HUD/check3.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check3_h.png
Assets/_Game/Graphics/Sprite/HUD/check3_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check3_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check3_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check3_i.png
Assets/_Game/Graphics/Sprite/HUD/check3_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check3_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check3_i.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check4.png
Assets/_Game/Graphics/Sprite/HUD/check4.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check4.png.meta
Assets/_Game/Graphics/Sprite/HUD/check4.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check4_h.png
Assets/_Game/Graphics/Sprite/HUD/check4_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check4_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check4_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check4_i.png
Assets/_Game/Graphics/Sprite/HUD/check4_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check4_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check4_i.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check5.png
Assets/_Game/Graphics/Sprite/HUD/check5.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check5.png.meta
Assets/_Game/Graphics/Sprite/HUD/check5.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check5_h.png
Assets/_Game/Graphics/Sprite/HUD/check5_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check5_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check5_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check5_i.png
Assets/_Game/Graphics/Sprite/HUD/check5_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check5_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check5_i.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check6.png
Assets/_Game/Graphics/Sprite/HUD/check6.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check6.png.meta
Assets/_Game/Graphics/Sprite/HUD/check6.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check6_h.png
Assets/_Game/Graphics/Sprite/HUD/check6_h.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check6_h.png.meta
Assets/_Game/Graphics/Sprite/HUD/check6_h.png.meta
+99
-0
Assets/_Game/Graphics/Sprite/HUD/check6_i.png
Assets/_Game/Graphics/Sprite/HUD/check6_i.png
+3
-0
Assets/_Game/Graphics/Sprite/HUD/check6_i.png.meta
Assets/_Game/Graphics/Sprite/HUD/check6_i.png.meta
+99
-0
Assets/_Game/Prefabs/HUD.prefab
Assets/_Game/Prefabs/HUD.prefab
+374
-31
Assets/_Game/Prefabs/PauseMenu.prefab
Assets/_Game/Prefabs/PauseMenu.prefab
+683
-14
Assets/_Game/Prefabs/SavePoint/SavePoint.prefab
Assets/_Game/Prefabs/SavePoint/SavePoint.prefab
+6
-6
Assets/_Game/Prefabs/UI/Steuerung.prefab
Assets/_Game/Prefabs/UI/Steuerung.prefab
+77
-77
Assets/_Game/Scenes/MainMenu.unity
Assets/_Game/Scenes/MainMenu.unity
+344
-3
Assets/_Game/Scripts/SaveAndLoad/SavePoint.cs
Assets/_Game/Scripts/SaveAndLoad/SavePoint.cs
+0
-1
Assets/_Game/Scripts/UI/Levelauswahl.cs
Assets/_Game/Scripts/UI/Levelauswahl.cs
+22
-2
Assets/_Game/Scripts/UI/MainMenu.cs
Assets/_Game/Scripts/UI/MainMenu.cs
+5
-0
Assets/_Game/Scripts/UI/PauseMenu.cs
Assets/_Game/Scripts/UI/PauseMenu.cs
+17
-1
No files found.
Assets/_Game/Graphics/Sprite/HUD/check1.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check1.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: 08761f6dbb79e9e43a50ef044a94db17
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check1_h.png
0 → 100644
LFS
View file @
3be47f31
130 Bytes
Assets/_Game/Graphics/Sprite/HUD/check1_h.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: 7d66049ee973ef74b96e186a0d0eb829
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check1_i.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check1_i.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: a56b8db763dd44640b735f9dbc79f6ce
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check2.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check2.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: 5407b65f480c73a48bf58f7035c20d60
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check2_h.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check2_h.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: 9159d91855d9b174bbde8fbfe0e01583
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check2_i.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check2_i.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: ce532cc38a91ce947b55e023f4d9aae3
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/_Game/Graphics/Sprite/HUD/check3.png
0 → 100644
LFS
View file @
3be47f31
131 Bytes
Assets/_Game/Graphics/Sprite/HUD/check3.png.meta
0 → 100644
View file @
3be47f31
fileFormatVersion: 2
guid: 991da5e4c00bf0a41aaba6fd11e67473