EndMission.cs 333 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace EndMissionScript
{
	public class EndMission : MonoBehaviour
	{
		public static EndMission em;
		public bool mission;

		private void Start()
		{
			em = this;
			mission = false;
		}
		private void OnDestroy()
		{
			mission = true;
		}
	}
}