Character_Charge.anim 1.27 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Character_Charge
  serializedVersion: 6
  m_Legacy: 0
  m_Compressed: 0
  m_UseHighQualityCurve: 1
  m_RotationCurves: []
  m_CompressedRotationCurves: []
  m_EulerCurves: []
  m_PositionCurves: []
  m_ScaleCurves: []
  m_FloatCurves: []
  m_PPtrCurves: []
  m_SampleRate: 60
  m_WrapMode: 0
  m_Bounds:
    m_Center: {x: 0, y: 0, z: 0}
    m_Extent: {x: 0, y: 0, z: 0}
  m_ClipBindingConstant:
    genericBindings: []
    pptrCurveMapping: []
  m_AnimationClipSettings:
    serializedVersion: 2
    m_AdditiveReferencePoseClip: {fileID: 0}
    m_AdditiveReferencePoseTime: 0
    m_StartTime: 0
    m_StopTime: 1
    m_OrientationOffsetY: 0
    m_Level: 0
    m_CycleOffset: 0
    m_HasAdditiveReferencePose: 0
    m_LoopTime: 0
    m_LoopBlend: 0
    m_LoopBlendOrientation: 0
    m_LoopBlendPositionY: 0
    m_LoopBlendPositionXZ: 0
    m_KeepOriginalOrientation: 0
    m_KeepOriginalPositionY: 1
    m_KeepOriginalPositionXZ: 0
    m_HeightFromFeet: 0
    m_Mirror: 0
  m_EditorCurves: []
  m_EulerEditorCurves: []
  m_HasGenericRootTransform: 0
  m_HasMotionFloatCurves: 0
  m_Events: []