Movement States.asset 1.21 KB
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  m_Script: {fileID: 11500000, guid: d3ce1e10b2e79864eb493cdf9d78e741, type: 3}
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  m_Name: Movement States
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  m_EditorClassIdentifier: Assembly-CSharp:_Game.Scripts.Scriptable_Object:MovementStates
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  airMoveState:
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    jumpForce: 5
    smoothing: 0.03
    airControl: 1
    canSwim: 1
    moveSpeed: 30
    maxJumpCount: 5
    mass: 0.1
    gravity: 0.5
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  earthMoveState:
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    jumpForce: 100
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    smoothing: 0.03
    airControl: 1
    canSwim: 0
    moveSpeed: 15
    maxJumpCount: 1
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    mass: 60
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    gravity: 3
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  fireMoveState:
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    jumpForce: 15
    smoothing: 0.03
    airControl: 1
    canSwim: 1
    moveSpeed: 20
    maxJumpCount: 2
    mass: 1
    gravity: 3
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  waterMoveState:
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    jumpForce: 10
    smoothing: 0.03
    airControl: 1
    canSwim: 1
    moveSpeed: 20
    maxJumpCount: 1
    mass: 1
    gravity: 3
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  defaultMoveState:
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    jumpForce: 15
    smoothing: 0.03
    airControl: 1
    canSwim: 1
    moveSpeed: 30
    maxJumpCount: 1
    mass: 1
    gravity: 3