Commit 193029cb authored by Long Nguyen's avatar Long Nguyen
Browse files

Merge branch 'master' of...

Merge branch 'master' of gitlab.fsi.hochschule-trier.de:GameDevWeek/ws-18_19/unity/orchestra-defense
parents cecf2932 575b1c1b
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......@@ -138,6 +138,8 @@ MonoBehaviour:
lifePoints: 60
note_currency_addition: 50
damage: 30
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......@@ -160,6 +160,8 @@ MonoBehaviour:
lifePoints: 150
note_currency_addition: 80
damage: 60
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......@@ -159,6 +159,8 @@ MonoBehaviour:
lifePoints: 20
note_currency_addition: 10
damage: 10
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......@@ -11,6 +11,8 @@ public class Scr_EnemyStats : MonoBehaviour
public int damage = 10;
public GameObject bloodSprite;
private Scr_WavespawnerWithCustomEnemies wavespawner;
private void Awake()
......@@ -47,6 +49,7 @@ public class Scr_EnemyStats : MonoBehaviour
Scr_PlayerStats.note_currency += note_currency_addition;
FindObjectOfType<Scr_SoundManager>().PlaySoundOnce(0);
wavespawner.RemoveEnemy(this.gameObject);
Instantiate(bloodSprite, this.transform.position, this.transform.rotation);
Destroy(gameObject);
}
......
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