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GameDevWeek
W
Wintersemester 2018-2019
Unity
Explosive Temper
Commits
973abb55
Commit
973abb55
authored
Mar 31, 2019
by
Rene
Browse files
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Plain Diff
Double tab lost the fight
parent
e565361e
Changes
8
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8 changed files
with
176 additions
and
145 deletions
+176
-145
Assets/_Game/Scripts/Audio/SoundLists.meta
Assets/_Game/Scripts/Audio/SoundLists.meta
+0
-8
Assets/_Game/Scripts/Tutorial/Level1.meta
Assets/_Game/Scripts/Tutorial/Level1.meta
+0
-8
Assets/_Game/Scripts/UI/HUDController.cs
Assets/_Game/Scripts/UI/HUDController.cs
+6
-4
Assets/_Game/Scripts/UI/PauseMenu.cs
Assets/_Game/Scripts/UI/PauseMenu.cs
+1
-1
Assets/_Game/UI/Animations/CloseJustTheButton.anim
Assets/_Game/UI/Animations/CloseJustTheButton.anim
+35
-35
Assets/_Game/UI/Animations/HideBombSelection.anim
Assets/_Game/UI/Animations/HideBombSelection.anim
+23
-23
Assets/_Game/UI/Menus/BombSelectMenu.prefab
Assets/_Game/UI/Menus/BombSelectMenu.prefab
+66
-66
Assets/_Game/UI/Menus/ShowWinScreen.anim
Assets/_Game/UI/Menus/ShowWinScreen.anim
+45
-0
No files found.
Assets/_Game/Scripts/Audio/SoundLists.meta
deleted
100644 → 0
View file @
e565361e
fileFormatVersion: 2
guid: 22b50696c7e74294187ebd3a1ca35078
folderAsset: yes
DefaultImporter:
externalObjects: {}
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assetBundleVariant:
Assets/_Game/Scripts/Tutorial/Level1.meta
deleted
100644 → 0
View file @
e565361e
fileFormatVersion: 2
guid: f0e626d655663b54cace9c8ac40de916
folderAsset: yes
DefaultImporter:
externalObjects: {}
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Assets/_Game/Scripts/UI/HUDController.cs
View file @
973abb55
...
...
@@ -29,7 +29,7 @@ public class HUDController : MonoBehaviour
public
bool
skipBombSelection
=
false
;
private
bool
hideStuff
=
false
;
private
bool
BombSelectionIsHidden
=
false
;
private
bool
init
=
false
;
public
void
Init
()
...
...
@@ -148,7 +148,7 @@ public class HUDController : MonoBehaviour
DeactivateBombSelection
();
return
;
}
BombSelectionIsHidden
=
true
;
ShowLoseMenu
(
false
);
ShowBombSelection
(
true
);
ShowInGameHud
(
false
);
...
...
@@ -201,10 +201,12 @@ public class HUDController : MonoBehaviour
DeactivateLevelSelection
();
instWinScreen
.
SetActive
(
false
);
instLoseMenu
.
SetActive
(
false
);
}
private
void
PlayBombselectionCloseAnim
()
{
BombSelectionIsHidden
=
true
;
instBombSelection
.
GetComponent
<
Animator
>().
SetBool
(
"close"
,
true
);
}
...
...
@@ -240,8 +242,8 @@ public class HUDController : MonoBehaviour
//previewInstance.enabled = !showingPreview;
instBombSelection
.
GetComponent
<
Animator
>().
SetBool
(
"close"
,
false
);
instBombSelection
.
GetComponent
<
Animator
>().
SetBool
(
"hide"
,
hideStuff
);
hideStuff
=
!
hideStuff
;
instBombSelection
.
GetComponent
<
Animator
>().
SetBool
(
"hide"
,
BombSelectionIsHidden
);
BombSelectionIsHidden
=
!
BombSelectionIsHidden
;
//ShowBombSelection(showingPreview);
//showingPreview = !showingPreview;
...
...
Assets/_Game/Scripts/UI/PauseMenu.cs
View file @
973abb55
...
...
@@ -42,7 +42,7 @@ public class PauseMenu : MonoBehaviour
//GameManager.Instance.HudController.ShowBombSelection(false);
// GameManager.Instance.HudController.ShowInGameHud(false);
GameManager
.
Instance
.
HudController
.
BackToStartScreen
();
GameObject
.
FindGameObjectWithTag
(
"MainCamera"
).
GetComponent
<
Camera
>().
enabled
=
true
;
//GameManager.Instance.HudController.GoToMainMenu();
}
...
...
Assets/_Game/UI/Animations/CloseJustTheButton.anim
View file @
973abb55
...
...
@@ -41,18 +41,27 @@ AnimationClip:
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inSlope
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...
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@@ -177,27 +186,18 @@ AnimationClip:
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...
...
Assets/_Game/UI/Animations/HideBombSelection.anim
View file @
973abb55
...
...
@@ -75,7 +75,7 @@ AnimationClip:
m_Curve
:
-
serializedVersion
:
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time
:
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value
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:
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inSlope
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tangentMode
:
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...
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@@ -83,8 +83,8 @@ AnimationClip:
inWeight
:
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serializedVersion
:
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16
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value
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inSlope
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outSlope
:
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tangentMode
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...
...
@@ -95,7 +95,7 @@ AnimationClip:
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:
2
m_RotationOrder
:
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attribute
:
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path
:
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path
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classID
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script
:
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...
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@@ -103,7 +103,7 @@ AnimationClip:
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:
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:
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time
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value
:
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value
:
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inSlope
:
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outSlope
:
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...
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@@ -111,8 +111,8 @@ AnimationClip:
inWeight
:
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outWeight
:
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:
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:
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:
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value
:
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inSlope
:
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:
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:
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...
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@@ -123,7 +123,7 @@ AnimationClip:
m_PostInfinity
:
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m_RotationOrder
:
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attribute
:
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:
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path
:
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classID
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script
:
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fileID
:
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}
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:
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...
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@@ -142,7 +142,7 @@ AnimationClip:
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:
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isPPtrCurve
:
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path
:
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attribute
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:
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:
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time
:
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value
:
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:
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@@ -226,7 +226,7 @@ AnimationClip:
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:
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:
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value
:
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value
:
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:
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...
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@@ -236,8 +236,8 @@ AnimationClip:
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:
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m_RotationOrder
:
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attribute
:
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AnchoredPosition
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:
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:
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attribute
:
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@@ -292,7 +292,7 @@ AnimationClip:
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:
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:
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@@ -320,7 +320,7 @@ AnimationClip:
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:
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:
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...
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Assets/_Game/UI/Menus/BombSelectMenu.prefab
View file @
973abb55
...
...
@@ -1363,6 +1363,11 @@ PrefabInstance:
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