Commit 4b42b6e6 authored by rftpool12's avatar rftpool12

credits

parent cff36064
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Credits : MonoBehaviour
{
private Text text;
private float canvasHeight;
// Start is called before the first frame update
void Start()
{
text = GetComponent<Text>();
Canvas canvas = text.canvas;
canvasHeight = canvas.pixelRect.height / canvas.scaleFactor;
text.rectTransform.anchoredPosition = new Vector2(0f, -canvasHeight - 100);
}
void FixedUpdate()
{
if(Input.GetButtonDown("Cancel"))
{
GameManager.Instance.HudController.BackToStartScreen();
}
}
// Update is called once per frame
void Update()
{
text.rectTransform.anchoredPosition = new Vector2(text.rectTransform.anchoredPosition.x, text.rectTransform.anchoredPosition.y + 100 * Time.deltaTime);
if (text.rectTransform.anchoredPosition.y > canvasHeight + 800)
{
GameManager.Instance.HudController.BackToStartScreen();
}
}
}
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