Commit cd73dde1 authored by Georg Schaefer's avatar Georg Schaefer
Browse files

add missing model matrix in staticmesh vertex shader

parent b04771c4
......@@ -9,8 +9,9 @@ out vec2 texcoord_;
uniform mat4 projection;
uniform mat4 view;
uniform mat4 model;
void main() {
gl_Position = projection * view * vec4(_position, 1.f);
gl_Position = projection * view * model * vec4(_position, 1.f);
texcoord_ = _texcoord;
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