Commit 0e28490b authored by Alexander Marx's avatar Alexander Marx

implemented pickup sound, fixed coroutine string

parent 6845e501
......@@ -276,6 +276,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
sprite: {fileID: 8441053580372599217}
soundSFX: {fileID: 628755964759106788}
upAttkSpeed: {fileID: 21300000, guid: 1afdd431a7d4b0b45b34aa8722d268fe, type: 3}
upDoubleShot: {fileID: 21300000, guid: d8d1f5f38173cfe46b9d775f4a1bbef6, type: 3}
upRapidShot: {fileID: 21300000, guid: 2b9182d7005d9114598e4cb8c4b8747f, type: 3}
......
......@@ -198,7 +198,7 @@ public class GameMaster : MonoBehaviour
hud.UpdateScore(highscore);
if (currentEnemies <= 0)
{
StartCoroutine("endFight");
StartCoroutine("EndFight");
}
}
......
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