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Supergame Box
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GameDevWeek
S
Sommersemester 2019
Unity
Supergame Box
Commits
1f34bea3
Commit
1f34bea3
authored
Sep 21, 2019
by
Markus Schlösser
Browse files
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Plain Diff
Fixed keyboard navigation in main menu
parent
b53319f4
Changes
4
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Inline
Side-by-side
Showing
4 changed files
with
35 additions
and
6 deletions
+35
-6
Assets/_Game/MainMenu/Prefabs/Game Select.prefab
Assets/_Game/MainMenu/Prefabs/Game Select.prefab
+33
-3
Assets/_Game/MainMenu/Prefabs/Game Select.prefab.meta
Assets/_Game/MainMenu/Prefabs/Game Select.prefab.meta
+0
-0
Assets/_Game/MainMenu/Scripts/GameSelectButton.cs
Assets/_Game/MainMenu/Scripts/GameSelectButton.cs
+2
-2
Assets/_Game/MainMenu/Scripts/MainMenuController.cs
Assets/_Game/MainMenu/Scripts/MainMenuController.cs
+0
-1
No files found.
Assets/_Game/MainMenu/Prefabs/
Padding
.prefab
→
Assets/_Game/MainMenu/Prefabs/
Game Select
.prefab
View file @
1f34bea3
...
...
@@ -171,7 +171,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
4994692637312868614
}
m_Layer
:
5
m_Name
:
Padding
m_Name
:
Game Select
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
...
...
@@ -346,7 +346,7 @@ MonoBehaviour:
m_PersistentCalls
:
m_Calls
:
-
m_Target
:
{
fileID
:
9082363233416221668
}
m_MethodName
:
OnPointerEnter
m_MethodName
:
Select
m_Mode
:
1
m_Arguments
:
m_ObjectArgument
:
{
fileID
:
0
}
...
...
@@ -361,7 +361,37 @@ MonoBehaviour:
m_PersistentCalls
:
m_Calls
:
-
m_Target
:
{
fileID
:
9082363233416221668
}
m_MethodName
:
OnPointerExit
m_MethodName
:
Deselect
m_Mode
:
1
m_Arguments
:
m_ObjectArgument
:
{
fileID
:
0
}
m_ObjectArgumentAssemblyTypeName
:
UnityEngine.Object, UnityEngine
m_IntArgument
:
0
m_FloatArgument
:
0
m_StringArgument
:
m_BoolArgument
:
0
m_CallState
:
2
-
eventID
:
9
callback
:
m_PersistentCalls
:
m_Calls
:
-
m_Target
:
{
fileID
:
9082363233416221668
}
m_MethodName
:
Select
m_Mode
:
1
m_Arguments
:
m_ObjectArgument
:
{
fileID
:
0
}
m_ObjectArgumentAssemblyTypeName
:
UnityEngine.Object, UnityEngine
m_IntArgument
:
0
m_FloatArgument
:
0
m_StringArgument
:
m_BoolArgument
:
0
m_CallState
:
2
-
eventID
:
10
callback
:
m_PersistentCalls
:
m_Calls
:
-
m_Target
:
{
fileID
:
9082363233416221668
}
m_MethodName
:
Deselect
m_Mode
:
1
m_Arguments
:
m_ObjectArgument
:
{
fileID
:
0
}
...
...
Assets/_Game/MainMenu/Prefabs/
Padding
.prefab.meta
→
Assets/_Game/MainMenu/Prefabs/
Game Select
.prefab.meta
View file @
1f34bea3
File moved
Assets/_Game/MainMenu/Scripts/GameSelectButton.cs
View file @
1f34bea3
...
...
@@ -30,11 +30,11 @@ public class GameSelectButton : MonoBehaviour {
controller
.
LoadGame
(
game
);
}
public
void
OnPointerEnter
()
{
public
void
Select
()
{
controller
.
GameName
=
game
.
DisplayName
;
}
public
void
OnPointerExi
t
()
{
public
void
Deselec
t
()
{
controller
.
GameName
=
null
;
}
}
Assets/_Game/MainMenu/Scripts/MainMenuController.cs
View file @
1f34bea3
using
System.Collections.Generic
;
using
TMPro
;
using
UnityEngine
;
using
UnityEngine.EventSystems
;
using
UnityEngine.SceneManagement
;
using
UnityEngine.UI
;
#if UNITY_EDITOR
...
...
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