{ "Transform": { "scale": { "x": 0.015, "y": 0.015, "z": 0.015 } }, "Model": { "aid": "model:character" }, "Pose": { "skeleton": "skel:character" }, "Animation": {}, "Simple_animation_controller": { "animations": { "idle": "anim:idle", "dash": "anim:dash" }, "current_animation": { "id": "idle" } }, "Shadowcaster": {}, "Movement": { "beats_per_step": 1, "distance_per_step": 5, "step_time_percentage": 0.5, "off_beat_threshold": 0.2, "overshoot": 3 }, "Input_controller": {}, "Player": {}, "Dash": { "attack_width": 0.5 }, "Stationary_attack": { "radius": 3 }, "Rigid_body": { "radius": 0.5 }, "Target": {} }