PhaseShifter merge requests
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests
2019-09-16T14:49:47Z
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/3
Resolve "Basic Movement"
2019-09-16T14:49:47Z
Florian Oetke
Resolve "Basic Movement"
Closes #2
Closes #2
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/6
Feature/10 ui hud
2019-09-17T15:54:28Z
Kevin Balz
Feature/10 ui hud
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/1
Resolve "Level: Datastructure"
2019-09-18T09:59:46Z
Georg Schaefer
Resolve "Level: Datastructure"
Closes #19
Closes #19
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/4
Resolve "Highlevel Gameplay"
2019-09-18T10:52:30Z
Florian Oetke
Resolve "Highlevel Gameplay"
Closes #9
Closes #9
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/5
Resolve "Enemy Movement"
2019-09-18T12:38:10Z
Tim Scheiber
Resolve "Enemy Movement"
Closes #6
Closes #6
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/8
Resolve "Smooth Movement"
2019-09-18T13:09:21Z
Florian Oetke
Resolve "Smooth Movement"
Closes #3
Closes #3
Minimum Viable Product
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/7
Resolve "Level: Collision-Detection"
2019-09-18T15:00:37Z
Georg Schaefer
Resolve "Level: Collision-Detection"
Closes #22
Closes #22
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/11
Resolve "Player Attack: Directional"
2019-09-18T16:18:39Z
Kevin Balz
Resolve "Player Attack: Directional"
Closes #4
Closes #4
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/14
Resolve "Beat-Detection"
2019-09-19T14:07:33Z
Kevin Balz
Resolve "Beat-Detection"
Closes #8
Closes #8
Minimum Viable Product
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/16
WIP: Resolve "Particle-Effects"
2019-09-20T10:33:51Z
Florian Oetke
WIP: Resolve "Particle-Effects"
Closes #28
Closes #28
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/17
Resolve "Indicate end of song near"
2019-09-20T08:30:57Z
Kevin Balz
Resolve "Indicate end of song near"
Closes #29
Closes #29
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/15
Resolve "Player Attack: Stationary"
2019-09-20T10:27:29Z
Kevin Balz
Resolve "Player Attack: Stationary"
Closes #5
Closes #5
Minimum Viable Product
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/18
Resolve "Adjust Killable hitboxes"
2019-09-20T12:32:21Z
Kevin Balz
Resolve "Adjust Killable hitboxes"
Closes #31
Closes #31
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/21
Resolve "Dash does not always hit"
2019-09-20T16:06:47Z
Kevin Balz
Resolve "Dash does not always hit"
Closes #32
Closes #32
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/9
Resolve "Enemy Attack"
2019-09-20T19:22:04Z
Tim Scheiber
Resolve "Enemy Attack"
Closes #7
Closes #7
First Playable
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/19
Resolve "Sound-Effects"
2019-09-20T19:45:19Z
Florian Oetke
Resolve "Sound-Effects"
Closes #16
Closes #16
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/23
Resolve "Get Beats for Killing"
2019-09-20T20:06:23Z
Kevin Balz
Resolve "Get Beats for Killing"
Closes #33
Closes #33
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/12
Resolve "UI: Calibration Screen"
2019-09-20T20:20:42Z
Georg Schaefer
Resolve "UI: Calibration Screen"
Closes #11
Closes #11
Minimum Viable Product
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/27
Resolve "Optimize Rendering"
2019-09-21T10:46:52Z
Florian Oetke
Resolve "Optimize Rendering"
Closes #34
Closes #34
https://gitlab.fsi.hochschule-trier.de/GameDevWeek/sommersemester-2019/cpp/phaseshifter/-/merge_requests/28
WIP: Resolve "Assertion fails in ECS-Pool with too many entities"
2019-09-21T11:40:52Z
Florian Oetke
WIP: Resolve "Assertion fails in ECS-Pool with too many entities"
Closes #38
Closes #38