Commit e6543d74 authored by Georg Schäfer's avatar Georg Schäfer

Add new tiles.

parent fa72d48c
Pipeline #3400 passed with stage
in 6 minutes and 49 seconds
{
"Transform": {
"scale": {
"x": 1.0,
"y": 1.0,
"z": 1.0
}
},
"Model": {
"aid": "model:ceiling"
},
"Shadowcaster": {}
}
{
"Transform": {
"scale": {
"x": 1.0,
"y": 1.0,
"z": 1.0
}
},
"Model": {
"aid": "model:floor"
},
"Shadowcaster": {}
}
{
"Transform": {
"scale": {
"x": 1.0,
"y": 1.0,
"z": 1.0
}
},
"Model": {
"aid": "model:wall_horizontal"
},
"Shadowcaster": {}
}
{
"Transform": {
"scale": {
"x": 1.0,
"y": 1.0,
"z": 1.0
}
},
"Model": {
"aid": "model:wall_vertical"
},
"Shadowcaster": {}
}
dummy
tileset
##################
##----############
#| |---------##
......
......@@ -14,4 +14,4 @@ dummy
####| h h h h h - |#
####| h h h h |#
####|-------------------------|#
################################
\ No newline at end of file
################################
{
"substance_id": "default",
"albedo_aid": "ceiling_floor_albedo.ktx",
"normal_aid": "ceiling_floor_normal.ktx",
"brdf_aid": "ceiling_floor_brdf.ktx",
"emission_aid": ""
}
{
"substance_id": "default",
"albedo_aid": "floor_floor_albedo.ktx",
"normal_aid": "floor_floor_normal.ktx",
"brdf_aid": "floor_floor_brdf.ktx",
"emission_aid": ""
}
{
"substance_id": "default",
"albedo_aid": "wall_horizontal_glow1_albedo.ktx",
"normal_aid": "wall_horizontal_glow1_normal.ktx",
"brdf_aid": "wall_horizontal_glow1_brdf.ktx",
"emission_aid": "white"
}
{
"substance_id": "default",
"albedo_aid": "wall_horizontal_glow2_albedo.ktx",
"normal_aid": "wall_horizontal_glow2_normal.ktx",
"brdf_aid": "wall_horizontal_glow2_brdf.ktx",
"emission_aid": "white"
}
{
"substance_id": "default",
"albedo_aid": "wall_horizontal_wall_inner_albedo.ktx",
"normal_aid": "wall_horizontal_wall_inner_normal.ktx",
"brdf_aid": "wall_horizontal_wall_inner_brdf.ktx",
"emission_aid": ""
}
{
"substance_id": "default",
"albedo_aid": "wall_horizontal_wall_outer_albedo.ktx",
"normal_aid": "wall_horizontal_wall_outer_normal.ktx",
"brdf_aid": "wall_horizontal_wall_outer_brdf.ktx",
"emission_aid": ""
}
{
"substance_id": "default",
"albedo_aid": "wall_vertical_glow1_albedo.ktx",
"normal_aid": "wall_vertical_glow1_normal.ktx",
"brdf_aid": "wall_vertical_glow1_brdf.ktx",
"emission_aid": "white"
}
{
"substance_id": "default",
"albedo_aid": "wall_vertical_glow2_albedo.ktx",
"normal_aid": "wall_vertical_glow2_normal.ktx",
"brdf_aid": "wall_vertical_glow2_brdf.ktx",
"emission_aid": "white"
}
{
"substance_id": "default",
"albedo_aid": "wall_vertical_wall_inner_albedo.ktx",
"normal_aid": "wall_vertical_wall_inner_normal.ktx",
"brdf_aid": "wall_vertical_wall_inner_brdf.ktx",
"emission_aid": ""
}
{
"substance_id": "default",
"albedo_aid": "wall_vertical_wall_outer_albedo.ktx",
"normal_aid": "wall_vertical_wall_outer_normal.ktx",
"brdf_aid": "wall_vertical_wall_outer_brdf.ktx",
"emission_aid": ""
}
{
"tile_size": 4,
"tiles": {
"#": {
"blueprint": "ceiling",
"solid": true
},
" ": {
"blueprint": "floor",
"solid": false
},
"-": {
"blueprint": "wall_horizontal",
"solid": true
},
"|": {
"blueprint": "wall_vertical",
"solid": true
},
"p": {
"blueprint": "floor",
"solid": false,
"spawn": true,
"spawns": "player"
},
"h": {
"blueprint": "floor",
"solid": false,
"spawn": true,
"spawns": "hunting_enemy"
},
"b": {
"blueprint": "floor",
"solid": false,
"spawn": true,
"spawns": "basic_enemy"
},
"G": {
"blueprint": "floor",
"solid": false,
"spawn": true,
"spawns": "goal"
}
}
}
# Blender MTL File: 'ceiling.blend'
# Material Count: 1
newmtl floor
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.400000 0.400000 0.400000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd Boden Tex/Boden_lambert1_BaseColor.png
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
# Blender MTL File: 'floor.blend'
# Material Count: 1
newmtl floor
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.400000 0.400000 0.400000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd Boden Tex/Boden_lambert1_BaseColor.png
map_Bump Boden Tex/Boden_lambert1_Normal.png
map_Ka Boden Tex/Boden_lambert1_Metallic.png
map_Ks Boden Tex/Boden_lambert1_Roughness.png
# Blender MTL File: 'wall_horizontal.blend'
# Material Count: 5
newmtl Glow1
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.582240 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow1_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow1_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow1_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow1_Roughness.png
newmtl Glow2
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.754160 0.800000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow2_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow2_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow2_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow2_Roughness.png
newmtl Wall_Inner
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.144480 0.144480 0.144480
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Inner_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Inner_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Inner_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Inner_Roughness.png
newmtl Wall_Outer
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.069280 0.069280 0.069280
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd Walls Tex 1/Wall_straight_Wall_Outer_BaseColor.png
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
newmtl Wall_Outer_NONE
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.069280 0.069280 0.069280
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Outer_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
# Blender MTL File: 'wall_vertical.blend'
# Material Count: 5
newmtl Glow1
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.582240 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow1_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow1_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow1_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow1_Roughness.png
newmtl Glow2
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.754160 0.800000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow2_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow2_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow2_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow2_Roughness.png
newmtl Wall_Inner
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.144480 0.144480 0.144480
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Inner_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Inner_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Inner_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Inner_Roughness.png
newmtl Wall_Outer
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.069280 0.069280 0.069280
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd Walls Tex 1/Wall_straight_Wall_Outer_BaseColor.png
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
newmtl Wall_Outer_NONE
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.069280 0.069280 0.069280
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Outer_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment