Commit db32890e authored by Georg Schäfer's avatar Georg Schäfer
Browse files

Add pillar model.

parent b7a942b9
Pipeline #3451 failed with stage
in 2 minutes and 50 seconds
......@@ -34,7 +34,7 @@
"solid": true
},
"~": {
"blueprint": "wall_vertical",
"blueprint": "pillar",
"solid": true
},
"@": {
......
# Blender MTL File: 'pillar.blend'
# Material Count: 4
newmtl Glow1
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.582240 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow1_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow1_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow1_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow1_Roughness.png
newmtl Glow2
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.754160 0.800000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Glow2_Normal.png
map_Ka Walls Tex 1/Wall_straight_Glow2_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Glow2_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Glow2_Roughness.png
newmtl Wall_Inner
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.144480 0.144480 0.144480
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Inner_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Inner_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Inner_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Inner_Roughness.png
newmtl Wall_Outer
Ns 94.117647
Ka 1.000000 1.000000 1.000000
Kd 0.069280 0.069280 0.069280
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Bump Walls Tex 1/Wall_straight_Wall_Outer_Normal.png
map_Ka Walls Tex 1/Wall_straight_Wall_Outer_Metallic.png
map_Kd Walls Tex 1/Wall_straight_Wall_Outer_BaseColor.png
map_Ks Walls Tex 1/Wall_straight_Wall_Outer_Roughness.png
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment