player.json 472 Bytes
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{
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	"Transform": {
		"scale": {
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			"x": 1.0,
			"y": 1.0,
			"z": 1.0
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		}
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	},
	"Model": {
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		"aid": "model:character"
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	},
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	"Shadowcaster": {},
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	"Movement": {
		"beats_per_step": 1,
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		"distance_per_step": 5,
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		"step_time_percentage": 0.5,
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		"off_beat_threshold": 0.2,
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		"overshoot": 3
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	},
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	"Input_controller": {},
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	"Player": {},
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  "Dash": {
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    "attack_width": 0.5
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  },
  "Stationary_attack": {
    "radius":  3
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  },
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  "Rigid_body": {
    "radius": 0.5
  },
  "Target": {}
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}