player.json 400 Bytes
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{
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	"Transform": {
		"scale": {
			"x": 0.5,
			"y": 0.5,
			"z": 0.5
		}
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	},
	"Model": {
		"aid": "model:cube"
	},
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	"Shadowcaster": {},
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	"Movement": {
		"beats_per_step": 1,
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		"distance_per_step": 5,
		"step_time_percentage": 0.3,
		"off_beat_threshold": 0.2,
		"overshoot": 4
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	},
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	"Input_controller": {},
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	"Player": {},
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  "Dash": {
    "attack_width": 0.8
  },
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	"Rigid_body": {
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		"radius": 0.5
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	}
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}