- 26 Nov, 2017 2 commits
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Florian Oetke authored
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Florian Oetke authored
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- 15 Nov, 2017 3 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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- 13 Nov, 2017 2 commits
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Florian Oetke authored
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Florian Oetke authored
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- 26 Oct, 2017 4 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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- 24 Oct, 2017 1 commit
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Florian Oetke authored
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- 22 Oct, 2017 1 commit
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Florian Oetke authored
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- 21 Oct, 2017 2 commits
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Florian Oetke authored
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Florian Oetke authored
fixed shader compilation after path-changes; better GI from emissive materials by ignoring the normal of the hit surface (also using light from the back side)
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- 09 Oct, 2017 4 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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- 02 Oct, 2017 3 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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- 01 Oct, 2017 6 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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- 30 Sep, 2017 12 commits
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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Florian Oetke authored
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