Commit 85888141 authored by Florian Oetke's avatar Florian Oetke
Browse files

added link to documentation (WIP)

parent 2c83b6b1
[![Mirrage logo](/logo.svg)]()
[![Build Status](https://travis-ci.org/lowkey42/mirrage.svg?branch=develop)](https://travis-ci.org/lowkey42/mirrage)
[![license](https://img.shields.io/github/license/mashape/apistatus.svg)](/LICENSE)
[![License: MIT](https://img.shields.io/badge/License-MIT-green.svg)](/LICENSE)
[![Documentation](https://codedocs.xyz/lowkey42/mirrage.svg)](https://codedocs.xyz/lowkey42/mirrage/)
## Mirrage
......@@ -21,8 +22,8 @@ Mirrage (Mirrage Indirect Radiance Renderer And Game Engine) is a Vulkan based d
### Dependencies
Required:
- CMake >= 3.8
- SDL2 >= 2.0.6
- Vulkan + Vulkan-HPP >= 1.0.68
- SDL2 >= 2.0.7
- Vulkan + Vulkan-HPP >= 1.1.70
- GLSLC (if MIRRAGE_COMPILE_SHADERS is ON)
......@@ -58,3 +59,4 @@ The project can be further configured by setting the following CMake-Properties
- MIRRAGE_ENABLE_LTO: Activates link time optimizations on gcc/clang (Default: OFF)
- MIRRAGE_SAN: Build with clang sanatizers (address, integer, undefined and address-use-after-scope) (Default: OFF)
- MIRRAGE_USE_LIBCPP: Uses libc++ instead of libstdc++ when compiling with clang (Default: ON)
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