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GameDevWeek
Dependencies
Cpp
mirrage
Commits
85888141
Commit
85888141
authored
Mar 20, 2018
by
Florian Oetke
Browse files
added link to documentation (WIP)
parent
2c83b6b1
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1
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README.md
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85888141
[

]()
[

](https://travis-ci.org/lowkey42/mirrage)
[

](/LICENSE)
[

](/LICENSE)
[

](https://codedocs.xyz/lowkey42/mirrage/)
## Mirrage
...
...
@@ -21,8 +22,8 @@ Mirrage (Mirrage Indirect Radiance Renderer And Game Engine) is a Vulkan based d
### Dependencies
Required:
-
CMake >= 3.8
-
SDL2 >= 2.0.
6
-
Vulkan + Vulkan-HPP >= 1.
0.68
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SDL2 >= 2.0.
7
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Vulkan + Vulkan-HPP >= 1.
1.70
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GLSLC (if MIRRAGE_COMPILE_SHADERS is ON)
...
...
@@ -58,3 +59,4 @@ The project can be further configured by setting the following CMake-Properties
-
MIRRAGE_ENABLE_LTO: Activates link time optimizations on gcc/clang (Default: OFF)
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MIRRAGE_SAN: Build with clang sanatizers (address, integer, undefined and address-use-after-scope) (Default: OFF)
-
MIRRAGE_USE_LIBCPP: Uses libc++ instead of libstdc++ when compiling with clang (Default: ON)
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