- 28 Sep, 2018 25 commits
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Christopher Benes authored
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Christopher Benes authored
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Christopher Benes authored
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Marcel Kuehn authored
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Marcel Kuehn authored
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Markus Schlösser authored
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Markus Schlösser authored
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Marcel Kuehn authored
# Conflicts: # Assets/_Game/Prefabs/Cannon.prefab
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Markus Schlösser authored
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Markus Schlösser authored
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Jan Meissner authored
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Jan Meissner authored
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Marcel Kuehn authored
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Christopher Benes authored
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Christopher Benes authored
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Markus Schlösser authored
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Markus Schlösser authored
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Jan Meissner authored
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Jan Meissner authored
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Markus Schlösser authored
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Markus Schlösser authored
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Jan Meissner authored
# Conflicts: # Assets/_Game/Scripts/CannonController.cs
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Jan Meissner authored
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Markus Schlösser authored
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Markus Schlösser authored
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- 27 Sep, 2018 15 commits
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Markus Schlösser authored
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Markus Schlösser authored
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Markus Schlösser authored
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Markus Schlösser authored
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Markus Schlösser authored
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Marcel Kuehn authored
# Conflicts: # Assets/_Game/Scripts/PlayerActor.cs
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Marcel Kuehn authored
ChallangerController geschrieben und prefab dafür in resources, welches über inLevelCotroller automatisch geladen wird wenn varibale in GameManager true ist. Die Position des Challanger ist scheinbar noch nicht die des players
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Christopher Benes authored
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Christopher Benes authored
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Markus Schlösser authored
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Markus Schlösser authored
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Christopher Benes authored
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Christopher Benes authored
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Jan Meissner authored
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Jan Meissner authored
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