Commit 3b08784f authored by Markus Schlösser's avatar Markus Schlösser
Browse files

Added animation to level end

parent 370c9f40
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using UnityEngine;
using System.Collections;
using UnityEngine;
public class InLevelController : MonoBehaviour {
private void Start() {
......@@ -18,6 +19,18 @@ public class InLevelController : MonoBehaviour {
}
public void LevelFinished() {
StartCoroutine(LevelEndRoutine());
}
private IEnumerator LevelEndRoutine() {
PlayerActor player = FindObjectOfType<PlayerActor>();
Animator anim = player.GetComponent<Animator>();
anim.Play("LevelEnd");
player.GetComponent<Collider2D>().enabled = false;
player.enabled = false;
yield return new WaitForSeconds(anim.GetCurrentAnimatorStateInfo(0).length);
GameManager.Instance.LevelFinished();
}
}
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